{
  "version": 3,
  "sources": ["../../../../../node_modules/@shikijs/langs/dist/glsl.mjs"],
  "sourcesContent": ["import c from './c.mjs'\n\nconst lang = Object.freeze(JSON.parse(\"{\\\"displayName\\\":\\\"GLSL\\\",\\\"fileTypes\\\":[\\\"vs\\\",\\\"fs\\\",\\\"gs\\\",\\\"vsh\\\",\\\"fsh\\\",\\\"gsh\\\",\\\"vshader\\\",\\\"fshader\\\",\\\"gshader\\\",\\\"vert\\\",\\\"frag\\\",\\\"geom\\\",\\\"f.glsl\\\",\\\"v.glsl\\\",\\\"g.glsl\\\"],\\\"foldingStartMarker\\\":\\\"/\\\\\\\\*\\\\\\\\*|\\\\\\\\{\\\\\\\\s*$\\\",\\\"foldingStopMarker\\\":\\\"\\\\\\\\*\\\\\\\\*/|^\\\\\\\\s*}\\\",\\\"name\\\":\\\"glsl\\\",\\\"patterns\\\":[{\\\"match\\\":\\\"\\\\\\\\b(break|case|continue|default|discard|do|else|for|if|return|switch|while)\\\\\\\\b\\\",\\\"name\\\":\\\"keyword.control.glsl\\\"},{\\\"match\\\":\\\"\\\\\\\\b(void|bool|int|uint|float|vec2|vec3|vec4|bvec2|bvec3|bvec4|ivec2|ivec3|uvec2|uvec3|mat2|mat3|mat4|mat2x2|mat2x3|mat2x4|mat3x2|mat3x3|mat3x4|mat4x2|mat4x3|mat4x4|sampler[123|]D|samplerCube|sampler2DRect|sampler[12|]DShadow|sampler2DRectShadow|sampler[12|]DArray|sampler[12|]DArrayShadow|samplerBuffer|sampler2DMS|sampler2DMSArray|struct|isampler[123|]D|isamplerCube|isampler2DRect|isampler[12|]DArray|isamplerBuffer|isampler2DMS|isampler2DMSArray|usampler[123|]D|usamplerCube|usampler2DRect|usampler[12|]DArray|usamplerBuffer|usampler2DMS|usampler2DMSArray)\\\\\\\\b\\\",\\\"name\\\":\\\"storage.type.glsl\\\"},{\\\"match\\\":\\\"\\\\\\\\b(attribute|centroid|const|flat|in|inout|invariant|noperspective|out|smooth|uniform|varying)\\\\\\\\b\\\",\\\"name\\\":\\\"storage.modifier.glsl\\\"},{\\\"match\\\":\\\"\\\\\\\\b(gl_(?:BackColor|BackLightModelProduct|BackLightProduct|BackMaterial|BackSecondaryColor|ClipDistance|ClipPlane|ClipVertex|Color|DepthRange|DepthRangeParameters|EyePlaneQ|EyePlaneR|EyePlaneS|EyePlaneT|Fog|FogCoord|FogFragCoord|FogParameters|FragColor|FragCoord|FragDat|FragDept|FrontColor|FrontFacing|FrontLightModelProduct|FrontLightProduct|FrontMaterial|FrontSecondaryColor|InstanceID|Layer|LightModel|LightModelParameters|LightModelProducts|LightProducts|LightSource|LightSourceParameters|MaterialParameters|ModelViewMatrix|ModelViewMatrixInverse|ModelViewMatrixInverseTranspose|ModelViewMatrixTranspose|ModelViewProjectionMatrix|ModelViewProjectionMatrixInverse|ModelViewProjectionMatrixInverseTranspose|ModelViewProjectionMatrixTranspose|MultiTexCoord[0-7]|Normal|NormalMatrix|NormalScale|ObjectPlaneQ|ObjectPlaneR|ObjectPlaneS|ObjectPlaneT|Point|PointCoord|PointParameters|PointSize|Position|PrimitiveIDIn|ProjectionMatrix|ProjectionMatrixInverse|ProjectionMatrixInverseTranspose|ProjectionMatrixTranspose|SecondaryColor|TexCoord|TextureEnvColor|TextureMatrix|TextureMatrixInverse|TextureMatrixInverseTranspose|TextureMatrixTranspose|Vertex|VertexIDh))\\\\\\\\b\\\",\\\"name\\\":\\\"support.variable.glsl\\\"},{\\\"match\\\":\\\"\\\\\\\\b(gl_Max(?:ClipPlane|CombinedTextureImageUnit|DrawBuffer|FragmentUniformComponent|Light|TextureCoord|TextureImageUnit|TextureUnit|VaryingFloat|VertexAttrib|VertexTextureImageUnit|VertexUniformComponent)s)\\\\\\\\b\\\",\\\"name\\\":\\\"support.constant.glsl\\\"},{\\\"match\\\":\\\"\\\\\\\\b(abs|acos|all|any|asin|atan|ceil|clamp|cos|cross|degrees|dFdx|dFdy|distance|dot|equal|exp2??|faceforward|floor|fract|ftransform|fwidth|greaterThan|greaterThanEqual|inversesqrt|length|lessThan|lessThanEqual|log2??|matrixCompMult|max|min|mix|mod|noise[1-4]|normalize|not|notEqual|outerProduct|pow|radians|reflect|refract|shadow1D|shadow1DLod|shadow1DProj|shadow1DProjLod|shadow2D|shadow2DLod|shadow2DProj|shadow2DProjLod|sign|sin|smoothstep|sqrt|step|tan|texture1D|texture1DLod|texture1DProj|texture1DProjLod|texture2D|texture2DLod|texture2DProj|texture2DProjLod|texture3D|texture3DLod|texture3DProj|texture3DProjLod|textureCube|textureCubeLod|transpose)\\\\\\\\b\\\",\\\"name\\\":\\\"support.function.glsl\\\"},{\\\"match\\\":\\\"\\\\\\\\b(asm|double|enum|extern|goto|inline|long|short|sizeof|static|typedef|union|unsigned|volatile)\\\\\\\\b\\\",\\\"name\\\":\\\"invalid.illegal.glsl\\\"},{\\\"include\\\":\\\"source.c\\\"}],\\\"scopeName\\\":\\\"source.glsl\\\",\\\"embeddedLangs\\\":[\\\"c\\\"]}\"))\n\nexport default [\n...c,\nlang\n]\n"],
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  "names": []
}
